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RAND(3)                    Linux Programmer's Manual                   RAND(3)



NAME
       rand, rand_r, srand - pseudo-random number generator

SYNOPSIS
       #include <stdlib.h>

       int rand(void);

       int rand_r(unsigned int *seedp);

       void srand(unsigned int seed);

DESCRIPTION
       The rand() function returns a pseudo-random integer between 0 and RAND_MAX.

       The  srand()  function  sets its argument as the seed for a new sequence of pseudo-
       random integers to be returned by rand().  These sequences are repeatable by  call-
       ing srand() with the same seed value.

       If  no  seed  value is provided, the rand() function is automatically seeded with a
       value of 1.

       The function rand() is not reentrant or thread-safe, since  it  uses  hidden  state
       that  is modified on each call. This might just be the seed value to be used by the
       next call, or it might be something more elaborate. In order  to  get  reproducible
       behaviour in a threaded application, this state must be made explicit. The function
       rand_r() is supplied with a pointer to an unsigned int, to be used as state.   This
       is a very small amount of state, so this function will be a weak pseudo-random gen-
       erator. Try drand48_r(3) instead.

RETURN VALUE
       The rand() and rand_r() functions return a  value  between  0  and  RAND_MAX.   The
       srand() function returns no value.

EXAMPLE
       POSIX.1-2001  gives  the  following  example  of  an  implementation  of rand() and
       srand(), possibly useful  when  one  needs  the  same  sequence  on  two  different
       machines.

           static unsigned long next = 1;

           /* RAND_MAX assumed to be 32767 */
           int myrand(void) {
               next = next * 1103515245 + 12345;
               return((unsigned)(next/65536) % 32768);
           }

           void mysrand(unsigned seed) {
               next = seed;
           }

NOTES
       The  versions of rand() and srand() in the Linux C Library use the same random num-
       ber generator as random() and srandom(), so the lower-order bits should be as  ran-
       dom  as  the  higher-order  bits.  However, on older rand() implementations, and on
       current implementations on different systems, the lower-order bits  are  much  less
       random  than  the  higher-order  bits.   Do  not  use this function in applications
       intended to be portable when good randomness is needed.

       In Numerical Recipes in C: The Art of Scientific Computing (William H. Press, Brian
       P.  Flannery, Saul A. Teukolsky, William T. Vetterling; New York: Cambridge Univer-
       sity Press, 1992 (2nd ed., p. 277)), the following comments are made:
              "If you want to generate a random integer  between  1  and  10,  you  should
              always do it by using high-order bits, as in

                     j = 1 + (int) (10.0 * (rand() / (RAND_MAX + 1.0)));

              and never by anything resembling

                     j = 1 + (rand() % 10);

              (which uses lower-order bits)."

       Random-number  generation is a complex topic.  The Numerical Recipes in C book (see
       reference above) provides an excellent discussion of practical random-number gener-
       ation issues in Chapter 7 (Random Numbers).

       For a more theoretical discussion which also covers many practical issues in depth,
       please see Chapter 3 (Random Numbers) in Donald E. Knuth's The Art of Computer Pro-
       gramming,  volume  2  (Seminumerical  Algorithms), 2nd ed.; Reading, Massachusetts:
       Addison-Wesley Publishing Company, 1981.

CONFORMING TO
       The functions rand() and srand() conform to SVr4, 4.3BSD, C89,  C89,  POSIX.1-2001.
       The function rand_r() is from POSIX.1-2001.

SEE ALSO
       drand48(3), random(3)



                                  2003-11-15                           RAND(3)

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