PERLFAQ3(1) Perl Programmers Reference Guide PERLFAQ3(1)
NAME
perlfaq3 - Programming Tools ($Revision: 1.56 $, $Date: 2005/12/31 00:54:37 $)
DESCRIPTION
This section of the FAQ answers questions related to programmer tools and program-
ming support.
How do I do (anything)?
Have you looked at CPAN (see perlfaq2)? The chances are that someone has already
written a module that can solve your problem. Have you read the appropriate man-
pages? Here's a brief index:
Basics perldata, perlvar, perlsyn, perlop, perlsub
Execution perlrun, perldebug
Functions perlfunc
Objects perlref, perlmod, perlobj, perltie
Data Structures perlref, perllol, perldsc
Modules perlmod, perlmodlib, perlsub
Regexes perlre, perlfunc, perlop, perllocale
Moving to perl5 perltrap, perl
Linking w/C perlxstut, perlxs, perlcall, perlguts, perlembed
Various http://www.cpan.org/misc/olddoc/FMTEYEWTK.tgz
(not a man-page but still useful, a collection
of various essays on Perl techniques)
A crude table of contents for the Perl manpage set is found in perltoc.
How can I use Perl interactively?
The typical approach uses the Perl debugger, described in the perldebug(1) manpage,
on an "empty" program, like this:
perl -de 42
Now just type in any legal Perl code, and it will be immediately evaluated. You
can also examine the symbol table, get stack backtraces, check variable values, set
breakpoints, and other operations typically found in symbolic debuggers.
Is there a Perl shell?
The psh (Perl sh) is currently at version 1.8. The Perl Shell is a shell that com-
bines the interactive nature of a Unix shell with the power of Perl. The goal is a
full featured shell that behaves as expected for normal shell activity and uses
Perl syntax and functionality for control-flow statements and other things. You can
get psh at http://sourceforge.net/projects/psh/ .
Zoidberg is a similar project and provides a shell written in perl, configured in
perl and operated in perl. It is intended as a login shell and development environ-
ment. It can be found at http://zoidberg.sf.net/ or your local CPAN mirror.
The Shell.pm module (distributed with Perl) makes Perl try commands which aren't
part of the Perl language as shell commands. perlsh from the source distribution
is simplistic and uninteresting, but may still be what you want.
How do I find which modules are installed on my system?
You can use the ExtUtils::Installed module to show all installed distributions,
although it can take awhile to do its magic. The standard library which comes with
Perl just shows up as "Perl" (although you can get those with Module::CoreList).
use ExtUtils::Installed;
my $inst = ExtUtils::Installed->new();
my @modules = $inst->modules();
If you want a list of all of the Perl module filenames, you can use
File::Find::Rule.
use File::Find::Rule;
my @files = File::Find::Rule->file()->name( '*.pm' )->in( @INC );
If you do not have that module, you can do the same thing with File::Find which is
part of the standard library.
use File::Find;
my @files;
find(
sub {
push @files, $File::Find::name
if -f $File::Find::name && /\.pm$/
},
@INC
);
print join "\n", @files;
If you simply need to quickly check to see if a module is available, you can check
for its documentation. If you can read the documentation the module is most likely
installed. If you cannot read the documentation, the module might not have any (in
rare cases).
prompt% perldoc Module::Name
You can also try to include the module in a one-liner to see if perl finds it.
perl -MModule::Name -e1
How do I debug my Perl programs?
Have you tried "use warnings" or used "-w"? They enable warnings to detect dubious
practices.
Have you tried "use strict"? It prevents you from using symbolic references, makes
you predeclare any subroutines that you call as bare words, and (probably most
importantly) forces you to predeclare your variables with "my", "our", or "use
vars".
Did you check the return values of each and every system call? The operating sys-
tem (and thus Perl) tells you whether they worked, and if not why.
open(FH, "> /etc/cantwrite")
or die "Couldn't write to /etc/cantwrite: $!\n";
Did you read perltrap? It's full of gotchas for old and new Perl programmers and
even has sections for those of you who are upgrading from languages like awk and C.
Have you tried the Perl debugger, described in perldebug? You can step through
your program and see what it's doing and thus work out why what it's doing isn't
what it should be doing.
How do I profile my Perl programs?
You should get the Devel::DProf module from the standard distribution (or sepa-
rately on CPAN) and also use Benchmark.pm from the standard distribution. The
Benchmark module lets you time specific portions of your code, while Devel::DProf
gives detailed breakdowns of where your code spends its time.
Here's a sample use of Benchmark:
use Benchmark;
@junk = 'cat /etc/motd';
$count = 10_000;
timethese($count, {
'map' => sub { my @a = @junk;
map { s/a/b/ } @a;
return @a },
'for' => sub { my @a = @junk;
for (@a) { s/a/b/ };
return @a },
});
This is what it prints (on one machine--your results will be dependent on your
hardware, operating system, and the load on your machine):
Benchmark: timing 10000 iterations of for, map...
for: 4 secs ( 3.97 usr 0.01 sys = 3.98 cpu)
map: 6 secs ( 4.97 usr 0.00 sys = 4.97 cpu)
Be aware that a good benchmark is very hard to write. It only tests the data you
give it and proves little about the differing complexities of contrasting algo-
rithms.
How do I cross-reference my Perl programs?
The B::Xref module can be used to generate cross-reference reports for Perl pro-
grams.
perl -MO=Xref[,OPTIONS] scriptname.plx
Is there a pretty-printer (formatter) for Perl?
Perltidy is a Perl script which indents and reformats Perl scripts to make them
easier to read by trying to follow the rules of the perlstyle. If you write Perl
scripts, or spend much time reading them, you will probably find it useful. It is
available at http://perltidy.sourceforge.net
Of course, if you simply follow the guidelines in perlstyle, you shouldn't need to
reformat. The habit of formatting your code as you write it will help prevent
bugs. Your editor can and should help you with this. The perl-mode or newer
cperl-mode for emacs can provide remarkable amounts of help with most (but not all)
code, and even less programmable editors can provide significant assistance. Tom
Christiansen and many other VI users swear by the following settings in vi and its
clones:
set ai sw=4
map! ^O {^M}^[O^T
Put that in your .exrc file (replacing the caret characters with control charac-
ters) and away you go. In insert mode, ^T is for indenting, ^D is for undenting,
and ^O is for blockdenting-- as it were. A more complete example, with comments,
can be found at http://www.cpan.org/authors/id/TOMC/scripts/toms.exrc.gz
The a2ps http://www-inf.enst.fr/%7Edemaille/a2ps/black+white.ps.gz does lots of
things related to generating nicely printed output of documents, as does enscript
at http://people.ssh.fi/mtr/genscript/ .
Is there a ctags for Perl?
(contributed by brian d foy)
Exuberent ctags supports Perl: http://ctags.sourceforge.net/
You might also try pltags: http://www.mscha.com/pltags.zip
Is there an IDE or Windows Perl Editor?
Perl programs are just plain text, so any editor will do.
If you're on Unix, you already have an IDE--Unix itself. The UNIX philosophy is
the philosophy of several small tools that each do one thing and do it well. It's
like a carpenter's toolbox.
If you want an IDE, check the following (in alphabetical order, not order of pref-
erence):
Eclipse
http://e-p-i-c.sf.net/
The Eclipse Perl Integration Project integrates Perl editing/debugging with
Eclipse.
Enginsite
http://www.enginsite.com/
Perl Editor by EngInSite is a complete integrated development environment (IDE)
for creating, testing, and debugging Perl scripts; the tool runs on Windows
9x/NT/2000/XP or later.
Komodo
http://www.ActiveState.com/Products/Komodo/
ActiveState's cross-platform (as of October 2004, that's Windows, Linux, and
Solaris), multi-language IDE has Perl support, including a regular expression
debugger and remote debugging.
Open Perl IDE
http://open-perl-ide.sourceforge.net/
Open Perl IDE is an integrated development environment for writing and debug-
ging Perl scripts with ActiveState's ActivePerl distribution under Windows
95/98/NT/2000.
OptiPerl
http://www.optiperl.com/
OptiPerl is a Windows IDE with simulated CGI environment, including debugger
and syntax highlighting editor.
PerlBuilder
http://www.solutionsoft.com/perl.htm
PerlBuidler is an integrated development environment for Windows that supports
Perl development.
visiPerl+
http://helpconsulting.net/visiperl/
From Help Consulting, for Windows.
Visual Perl
http://www.activestate.com/Products/Visual_Perl/
Visual Perl is a Visual Studio.NET plug-in from ActiveState.
Zeus
http://www.zeusedit.com/lookmain.html
Zeus for Window is another Win32 multi-language editor/IDE that comes with sup-
port for Perl:
For editors: if you're on Unix you probably have vi or a vi clone already, and pos-
sibly an emacs too, so you may not need to download anything. In any emacs the
cperl-mode (M-x cperl-mode) gives you perhaps the best available Perl editing mode
in any editor.
If you are using Windows, you can use any editor that lets you work with plain
text, such as NotePad or WordPad. Word processors, such as Microsoft Word or Word-
Perfect, typically do not work since they insert all sorts of behind-the-scenes
information, although some allow you to save files as "Text Only". You can also
download text editors designed specifically for programming, such as Textpad (
http://www.textpad.com/ ) and UltraEdit ( http://www.ultraedit.com/ ), among oth-
ers.
If you are using MacOS, the same concerns apply. MacPerl (for Classic environ-
ments) comes with a simple editor. Popular external editors are BBEdit (
http://www.bbedit.com/ ) or Alpha ( http://www.his.com/~jguyer/Alpha/Alpha8.html ).
MacOS X users can use Unix editors as well. Neil Bowers (the man behind
Geekcruises) has a list of Mac editors that can handle Perl ( http://www.neilbow-
ers.org/macperleditors.html ).
GNU Emacs
http://www.gnu.org/software/emacs/windows/ntemacs.html
MicroEMACS
http://www.microemacs.de/
XEmacs
http://www.xemacs.org/Download/index.html
Jed http://space.mit.edu/~davis/jed/
or a vi clone such as
Elvis
ftp://ftp.cs.pdx.edu/pub/elvis/ http://www.fh-wedel.de/elvis/
Vile
http://dickey.his.com/vile/vile.html
Vim http://www.vim.org/
For vi lovers in general, Windows or elsewhere:
http://www.thomer.com/thomer/vi/vi.html
nvi ( http://www.bostic.com/vi/ , available from CPAN in src/misc/) is yet another
vi clone, unfortunately not available for Windows, but in UNIX platforms you might
be interested in trying it out, firstly because strictly speaking it is not a vi
clone, it is the real vi, or the new incarnation of it, and secondly because you
can embed Perl inside it to use Perl as the scripting language. nvi is not alone
in this, though: at least also vim and vile offer an embedded Perl.
The following are Win32 multilanguage editor/IDESs that support Perl:
Codewright
http://www.borland.com/codewright/
MultiEdit
http://www.MultiEdit.com/
SlickEdit
http://www.slickedit.com/
There is also a toyedit Text widget based editor written in Perl that is dis-
tributed with the Tk module on CPAN. The ptkdb ( http://world.std.com/~aep/ptkdb/
) is a Perl/tk based debugger that acts as a development environment of sorts.
Perl Composer ( http://perlcomposer.sourceforge.net/ ) is an IDE for Perl/Tk GUI
creation.
In addition to an editor/IDE you might be interested in a more powerful shell envi-
ronment for Win32. Your options include
Bash
from the Cygwin package ( http://sources.redhat.com/cygwin/ )
Ksh from the MKS Toolkit ( http://www.mks.com/ ), or the Bourne shell of the U/WIN
environment ( http://www.research.att.com/sw/tools/uwin/ )
Tcsh
ftp://ftp.astron.com/pub/tcsh/ , see also http://www.primate.wisc.edu/soft-
ware/csh-tcsh-book/
Zsh ftp://ftp.blarg.net/users/amol/zsh/ , see also http://www.zsh.org/
MKS and U/WIN are commercial (U/WIN is free for educational and research purposes),
Cygwin is covered by the GNU Public License (but that shouldn't matter for Perl
use). The Cygwin, MKS, and U/WIN all contain (in addition to the shells) a compre-
hensive set of standard UNIX toolkit utilities.
If you're transferring text files between Unix and Windows using FTP be sure to
transfer them in ASCII mode so the ends of lines are appropriately converted.
On Mac OS the MacPerl Application comes with a simple 32k text editor that behaves
like a rudimentary IDE. In contrast to the MacPerl Application the MPW Perl tool
can make use of the MPW Shell itself as an editor (with no 32k limit).
Affrus
is a full Perl development environment with full debugger support (
http://www.latenightsw.com ).
Alpha
is an editor, written and extensible in Tcl, that nonetheless has built in sup-
port for several popular markup and programming languages including Perl and
HTML ( http://www.his.com/~jguyer/Alpha/Alpha8.html ).
BBEdit and BBEdit Lite
are text editors for Mac OS that have a Perl sensitivity mode (
http://web.barebones.com/ ).
Pepper and Pe are programming language sensitive text editors for Mac OS X and BeOS
respectively ( http://www.hekkelman.com/ ).
Where can I get Perl macros for vi?
For a complete version of Tom Christiansen's vi configuration file, see
http://www.cpan.org/authors/Tom_Christiansen/scripts/toms.exrc.gz , the standard
benchmark file for vi emulators. The file runs best with nvi, the current version
of vi out of Berkeley, which incidentally can be built with an embedded Perl inter-
preter--see http://www.cpan.org/src/misc/ .
Where can I get perl-mode for emacs?
Since Emacs version 19 patchlevel 22 or so, there have been both a perl-mode.el and
support for the Perl debugger built in. These should come with the standard Emacs
19 distribution.
In the Perl source directory, you'll find a directory called "emacs", which con-
tains a cperl-mode that color-codes keywords, provides context-sensitive help, and
other nifty things.
Note that the perl-mode of emacs will have fits with "main'foo" (single quote), and
mess up the indentation and highlighting. You are probably using "main::foo" in
new Perl code anyway, so this shouldn't be an issue.
How can I use curses with Perl?
The Curses module from CPAN provides a dynamically loadable object module interface
to a curses library. A small demo can be found at the directory
http://www.cpan.org/authors/Tom_Christiansen/scripts/rep.gz ; this program repeats
a command and updates the screen as needed, rendering rep ps axu similar to top.
How can I use X or Tk with Perl?
Tk is a completely Perl-based, object-oriented interface to the Tk toolkit that
doesn't force you to use Tcl just to get at Tk. Sx is an interface to the Athena
Widget set. Both are available from CPAN. See the directory
http://www.cpan.org/modules/by-category/08_User_Interfaces/
Invaluable for Perl/Tk programming are the Perl/Tk FAQ at http://pha-
seit.net/claird/comp.lang.perl.tk/ptkFAQ.html , the Perl/Tk Reference Guide avail-
able at http://www.cpan.org/authors/Stephen_O_Lidie/ , and the online manpages at
http://www-users.cs.umn.edu/%7Eamundson/perl/perltk/toc.html .
How can I make my Perl program run faster?
The best way to do this is to come up with a better algorithm. This can often make
a dramatic difference. Jon Bentley's book Programming Pearls (that's not a mis-
spelling!) has some good tips on optimization, too. Advice on benchmarking boils
down to: benchmark and profile to make sure you're optimizing the right part, look
for better algorithms instead of microtuning your code, and when all else fails
consider just buying faster hardware. You will probably want to read the answer to
the earlier question "How do I profile my Perl programs?" if you haven't done so
already.
A different approach is to autoload seldom-used Perl code. See the AutoSplit and
AutoLoader modules in the standard distribution for that. Or you could locate the
bottleneck and think about writing just that part in C, the way we used to take
bottlenecks in C code and write them in assembler. Similar to rewriting in C, mod-
ules that have critical sections can be written in C (for instance, the PDL module
from CPAN).
If you're currently linking your perl executable to a shared libc.so, you can often
gain a 10-25% performance benefit by rebuilding it to link with a static libc.a
instead. This will make a bigger perl executable, but your Perl programs (and pro-
grammers) may thank you for it. See the INSTALL file in the source distribution
for more information.
The undump program was an ancient attempt to speed up Perl program by storing the
already-compiled form to disk. This is no longer a viable option, as it only
worked on a few architectures, and wasn't a good solution anyway.
How can I make my Perl program take less memory?
When it comes to time-space tradeoffs, Perl nearly always prefers to throw memory
at a problem. Scalars in Perl use more memory than strings in C, arrays take more
than that, and hashes use even more. While there's still a lot to be done, recent
releases have been addressing these issues. For example, as of 5.004, duplicate
hash keys are shared amongst all hashes using them, so require no reallocation.
In some cases, using substr() or vec() to simulate arrays can be highly beneficial.
For example, an array of a thousand booleans will take at least 20,000 bytes of
space, but it can be turned into one 125-byte bit vector--a considerable memory
savings. The standard Tie::SubstrHash module can also help for certain types of
data structure. If you're working with specialist data structures (matrices, for
instance) modules that implement these in C may use less memory than equivalent
Perl modules.
Another thing to try is learning whether your Perl was compiled with the system
malloc or with Perl's builtin malloc. Whichever one it is, try using the other one
and see whether this makes a difference. Information about malloc is in the
INSTALL file in the source distribution. You can find out whether you are using
perl's malloc by typing "perl -V:usemymalloc".
Of course, the best way to save memory is to not do anything to waste it in the
first place. Good programming practices can go a long way toward this:
* Don't slurp!
Don't read an entire file into memory if you can process it line by line. Or
more concretely, use a loop like this:
#
# Good Idea
#
while (<FILE>) {
# ...
}
instead of this:
#
# Bad Idea
#
@data = <FILE>;
foreach (@data) {
# ...
}
When the files you're processing are small, it doesn't much matter which way
you do it, but it makes a huge difference when they start getting larger.
* Use map and grep selectively
Remember that both map and grep expect a LIST argument, so doing this:
@wanted = grep {/pattern/} <FILE>;
will cause the entire file to be slurped. For large files, it's better to loop:
while (<FILE>) {
push(@wanted, $_) if /pattern/;
}
* Avoid unnecessary quotes and stringification
Don't quote large strings unless absolutely necessary:
my $copy = "$large_string";
makes 2 copies of $large_string (one for $copy and another for the quotes),
whereas
my $copy = $large_string;
only makes one copy.
Ditto for stringifying large arrays:
{
local $, = "\n";
print @big_array;
}
is much more memory-efficient than either
print join "\n", @big_array;
or
{
local $" = "\n";
print "@big_array";
}
* Pass by reference
Pass arrays and hashes by reference, not by value. For one thing, it's the only
way to pass multiple lists or hashes (or both) in a single call/return. It also
avoids creating a copy of all the contents. This requires some judgment, how-
ever, because any changes will be propagated back to the original data. If you
really want to mangle (er, modify) a copy, you'll have to sacrifice the memory
needed to make one.
* Tie large variables to disk.
For "big" data stores (i.e. ones that exceed available memory) consider using
one of the DB modules to store it on disk instead of in RAM. This will incur a
penalty in access time, but that's probably better than causing your hard disk
to thrash due to massive swapping.
Is it safe to return a reference to local or lexical data?
Yes. Perl's garbage collection system takes care of this so everything works out
right.
sub makeone {
my @a = ( 1 .. 10 );
return \@a;
}
for ( 1 .. 10 ) {
push @many, makeone();
}
print $many[4][5], "\n";
print "@many\n";
How can I free an array or hash so my program shrinks?
(contributed by Michael Carman)
You usually can't. Memory allocated to lexicals (i.e. my() variables) cannot be
reclaimed or reused even if they go out of scope. It is reserved in case the vari-
ables come back into scope. Memory allocated to global variables can be reused
(within your program) by using undef()ing and/or delete().
On most operating systems, memory allocated to a program can never be returned to
the system. That's why long-running programs sometimes re- exec themselves. Some
operating systems (notably, systems that use mmap(2) for allocating large chunks of
memory) can reclaim memory that is no longer used, but on such systems, perl must
be configured and compiled to use the OS's malloc, not perl's.
In general, memory allocation and de-allocation isn't something you can or should
be worrying about much in Perl.
See also "How can I make my Perl program take less memory?"
How can I make my CGI script more efficient?
Beyond the normal measures described to make general Perl programs faster or
smaller, a CGI program has additional issues. It may be run several times per sec-
ond. Given that each time it runs it will need to be re-compiled and will often
allocate a megabyte or more of system memory, this can be a killer. Compiling into
C isn't going to help you because the process start-up overhead is where the bot-
tleneck is.
There are two popular ways to avoid this overhead. One solution involves running
the Apache HTTP server (available from http://www.apache.org/ ) with either of the
mod_perl or mod_fastcgi plugin modules.
With mod_perl and the Apache::Registry module (distributed with mod_perl), httpd
will run with an embedded Perl interpreter which pre-compiles your script and then
executes it within the same address space without forking. The Apache extension
also gives Perl access to the internal server API, so modules written in Perl can
do just about anything a module written in C can. For more on mod_perl, see
http://perl.apache.org/
With the FCGI module (from CPAN) and the mod_fastcgi module (available from
http://www.fastcgi.com/ ) each of your Perl programs becomes a permanent CGI daemon
process.
Both of these solutions can have far-reaching effects on your system and on the way
you write your CGI programs, so investigate them with care.
See http://www.cpan.org/modules/by-category/15_World_Wide_Web_HTML_HTTP_CGI/ .
How can I hide the source for my Perl program?
Delete it. :-) Seriously, there are a number of (mostly unsatisfactory) solutions
with varying levels of "security".
First of all, however, you can't take away read permission, because the source code
has to be readable in order to be compiled and interpreted. (That doesn't mean
that a CGI script's source is readable by people on the web, though--only by people
with access to the filesystem.) So you have to leave the permissions at the
socially friendly 0755 level.
Some people regard this as a security problem. If your program does insecure
things and relies on people not knowing how to exploit those insecurities, it is
not secure. It is often possible for someone to determine the insecure things and
exploit them without viewing the source. Security through obscurity, the name for
hiding your bugs instead of fixing them, is little security indeed.
You can try using encryption via source filters (Starting from Perl 5.8 the Fil-
ter::Simple and Filter::Util::Call modules are included in the standard distribu-
tion), but any decent programmer will be able to decrypt it. You can try using the
byte code compiler and interpreter described below, but the curious might still be
able to de-compile it. You can try using the native-code compiler described below,
but crackers might be able to disassemble it. These pose varying degrees of diffi-
culty to people wanting to get at your code, but none can definitively conceal it
(true of every language, not just Perl).
It is very easy to recover the source of Perl programs. You simply feed the pro-
gram to the perl interpreter and use the modules in the B:: hierarchy. The
B::Deparse module should be able to defeat most attempts to hide source. Again,
this is not unique to Perl.
If you're concerned about people profiting from your code, then the bottom line is
that nothing but a restrictive license will give you legal security. License your
software and pepper it with threatening statements like "This is unpublished pro-
prietary software of XYZ Corp. Your access to it does not give you permission to
use it blah blah blah." We are not lawyers, of course, so you should see a lawyer
if you want to be sure your license's wording will stand up in court.
How can I compile my Perl program into byte code or C?
(contributed by brian d foy)
In general, you can't do this. There are some things that may work for your situa-
tion though. People usually ask this question because they want to distribute
their works without giving away the source code, and most solutions trade disk
space for convenience. You probably won't see much of a speed increase either,
since most solutions simply bundle a Perl interpreter in the final product (but see
"How can I make my Perl program run faster?").
The Perl Archive Toolkit ( http://par.perl.org/index.cgi ) is Perl's analog to
Java's JAR. It's freely available and on CPAN ( http://search.cpan.org/dist/PAR/
).
The B::* namespace, often called "the Perl compiler", but is really a way for Perl
programs to peek at its innards rather than create pre-compiled versions of your
program. However. the B::Bytecode module can turn your script into a bytecode
format that could be loaded later by the ByteLoader module and executed as a regu-
lar Perl script.
There are also some commercial products that may work for you, although you have to
buy a license for them.
The Perl Dev Kit ( http://www.activestate.com/Products/Perl_Dev_Kit/ ) from
ActiveState can "Turn your Perl programs into ready-to-run executables for HP-UX,
Linux, Solaris and Windows."
Perl2Exe ( http://www.indigostar.com/perl2exe.htm ) is a command line program for
converting perl scripts to executable files. It targets both Windows and unix
platforms.
How can I compile Perl into Java?
You can also integrate Java and Perl with the Perl Resource Kit from O'Reilly
Media. See http://www.oreilly.com/catalog/prkunix/ .
Perl 5.6 comes with Java Perl Lingo, or JPL. JPL, still in development, allows
Perl code to be called from Java. See jpl/README in the Perl source tree.
How can I get "#!perl" to work on [MS-DOS,NT,...]?
For OS/2 just use
extproc perl -S -your_switches
as the first line in "*.cmd" file ("-S" due to a bug in cmd.exe's "extproc" han-
dling). For DOS one should first invent a corresponding batch file and codify it
in "ALTERNATE_SHEBANG" (see the dosish.h file in the source distribution for more
information).
The Win95/NT installation, when using the ActiveState port of Perl, will modify the
Registry to associate the ".pl" extension with the perl interpreter. If you
install another port, perhaps even building your own Win95/NT Perl from the stan-
dard sources by using a Windows port of gcc (e.g., with cygwin or mingw32), then
you'll have to modify the Registry yourself. In addition to associating ".pl" with
the interpreter, NT people can use: "SET PATHEXT=%PATHEXT%;.PL" to let them run the
program "install-linux.pl" merely by typing "install-linux".
Under "Classic" MacOS, a perl program will have the appropriate Creator and Type,
so that double-clicking them will invoke the MacPerl application. Under Mac OS X,
clickable apps can be made from any "#!" script using Wil Sanchez' DropScript util-
ity: http://www.wsanchez.net/software/ .
IMPORTANT!: Whatever you do, PLEASE don't get frustrated, and just throw the perl
interpreter into your cgi-bin directory, in order to get your programs working for
a web server. This is an EXTREMELY big security risk. Take the time to figure out
how to do it correctly.
Can I write useful Perl programs on the command line?
Yes. Read perlrun for more information. Some examples follow. (These assume
standard Unix shell quoting rules.)
# sum first and last fields
perl -lane 'print $F[0] + $F[-1]' *
# identify text files
perl -le 'for(@ARGV) {print if -f && -T _}' *
# remove (most) comments from C program
perl -0777 -pe 's{/\*.*?\*/}{}gs' foo.c
# make file a month younger than today, defeating reaper daemons
perl -e '$X=24*60*60; utime(time(),time() + 30 * $X,@ARGV)' *
# find first unused uid
perl -le '$i++ while getpwuid($i); print $i'
# display reasonable manpath
echo $PATH | perl -nl -072 -e '
s![^/+]*$!man!&&-d&&!$s{$_}++&&push@m,$_;END{print"@m"}'
OK, the last one was actually an Obfuscated Perl Contest entry. :-)
Why don't Perl one-liners work on my DOS/Mac/VMS system?
The problem is usually that the command interpreters on those systems have rather
different ideas about quoting than the Unix shells under which the one-liners were
created. On some systems, you may have to change single-quotes to double ones,
which you must NOT do on Unix or Plan9 systems. You might also have to change a
single % to a %%.
For example:
# Unix
perl -e 'print "Hello world\n"'
# DOS, etc.
perl -e "print \"Hello world\n\""
# Mac
print "Hello world\n"
(then Run "Myscript" or Shift-Command-R)
# MPW
perl -e 'print "Hello world\n"'
# VMS
perl -e "print ""Hello world\n"""
The problem is that none of these examples are reliable: they depend on the command
interpreter. Under Unix, the first two often work. Under DOS, it's entirely possi-
ble that neither works. If 4DOS was the command shell, you'd probably have better
luck like this:
perl -e "print <Ctrl-x>"Hello world\n<Ctrl-x>""
Under the Mac, it depends which environment you are using. The MacPerl shell, or
MPW, is much like Unix shells in its support for several quoting variants, except
that it makes free use of the Mac's non-ASCII characters as control characters.
Using qq(), q(), and qx(), instead of "double quotes", 'single quotes', and 'back-
ticks', may make one-liners easier to write.
There is no general solution to all of this. It is a mess.
[Some of this answer was contributed by Kenneth Albanowski.]
Where can I learn about CGI or Web programming in Perl?
For modules, get the CGI or LWP modules from CPAN. For textbooks, see the two
especially dedicated to web stuff in the question on books. For problems and ques-
tions related to the web, like "Why do I get 500 Errors" or "Why doesn't it run
from the browser right when it runs fine on the command line", see the trou-
bleshooting guides and references in perlfaq9 or in the CGI MetaFAQ:
http://www.perl.org/CGI_MetaFAQ.html
Where can I learn about object-oriented Perl programming?
A good place to start is perltoot, and you can use perlobj, perlboot, perltoot,
perltooc, and perlbot for reference.
A good book on OO on Perl is the "Object-Oriented Perl" by Damian Conway from Man-
ning Publications, or "Learning Perl References, Objects, & Modules" by Randal
Schwartz and Tom Phoenix from O'Reilly Media.
Where can I learn about linking C with Perl?
If you want to call C from Perl, start with perlxstut, moving on to perlxs, xsubpp,
and perlguts. If you want to call Perl from C, then read perlembed, perlcall, and
perlguts. Don't forget that you can learn a lot from looking at how the authors of
existing extension modules wrote their code and solved their problems.
You might not need all the power of XS. The Inline::C module lets you put C code
directly in your Perl source. It handles all the magic to make it work. You still
have to learn at least some of the perl API but you won't have to deal with the
complexity of the XS support files.
I've read perlembed, perlguts, etc., but I can't embed perl in my C program; what
am I doing wrong?
Download the ExtUtils::Embed kit from CPAN and run 'make test'. If the tests pass,
read the pods again and again and again. If they fail, see perlbug and send a bug
report with the output of "make test TEST_VERBOSE=1" along with "perl -V".
When I tried to run my script, I got this message. What does it mean?
A complete list of Perl's error messages and warnings with explanatory text can be
found in perldiag. You can also use the splain program (distributed with Perl) to
explain the error messages:
perl program 2>diag.out
splain [-v] [-p] diag.out
or change your program to explain the messages for you:
use diagnostics;
or
use diagnostics -verbose;
What's MakeMaker?
This module (part of the standard Perl distribution) is designed to write a Make-
file for an extension module from a Makefile.PL. For more information, see
ExtUtils::MakeMaker.
AUTHOR AND COPYRIGHT
Copyright (c) 1997-2006 Tom Christiansen, Nathan Torkington, and other authors as
noted. All rights reserved.
This documentation is free; you can redistribute it and/or modify it under the same
terms as Perl itself.
Irrespective of its distribution, all code examples here are in the public domain.
You are permitted and encouraged to use this code and any derivatives thereof in
your own programs for fun or for profit as you see fit. A simple comment in the
code giving credit to the FAQ would be courteous but is not required.
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